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PROC ROC: Bone-driven Procedural Generation Construction Kit. Style:4.26+ Hierarchal

$14.95

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Hierarchal

each Component has its own draw call resulting in three calls per character or a total of 150 draw calls

Website: https://thegamedevstore

It Merges Modular Skeletal Mesh using the same Skeleton to reduces the number of drawcalls improving performance

Number of Skeletal Meshes: 16Number of Blueprints: 51Network Replicated: YESSupported Development Platforms: WindowsSupported Target Build Platforms: Windows

PROC ROC: Bone-driven Procedural Generation Construction Kit. Style:4.26+ HierarchalOverview PROCROC (Bone Driven Deforming System aka Morphbones) started as a Design time & Run time Procedural Generation System to create infinite variations for {Pebbles, Rocks, Boulders, Meteorites, Asteroids}. But, it evolved into a Dynamic Modular Construction Kit for Composite Entities with the goal of promoting Design time, Hierarchal, High density, Modular Assembly of Game Entities within in Unreal Engine 4. DISCLAIMER: Quixel Megascans are

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